/*
 * SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights
 * reserved. SPDX-License-Identifier: NVIDIA TensorRT Source Code License Agreement
 *
 * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
 * property and proprietary rights in and to this material, related
 * documentation and any modifications thereto. Any use, reproduction,
 * disclosure or distribution of this material and related documentation
 * without an express license agreement from NVIDIA CORPORATION or
 * its affiliates is strictly prohibited.
 */

#include "softmax_impl.h"

void run_softmax_int8(void* dst, void const* src, void const* mask, void const* attention_sinks,
                      void* softmax_sum_d, void* cu_q_seqlens_d, int s_inner, int s_outer, int b,
                      int h, float scale_bmm1, float scale_softmax, float softcapping_scale_bmm1,
                      int warps_n, bool has_alibi) {
  run_softmax<int8_t, int32_t>(dst, src, mask, attention_sinks, softmax_sum_d, cu_q_seqlens_d,
                               s_inner, s_outer, b, h, scale_bmm1, scale_softmax,
                               softcapping_scale_bmm1, warps_n, has_alibi);
}
